extends CharacterBody2D

class_name Player_Class

var level:int = 1
var hurt:int = 1
var basic_hurt:int = 1
var basic_hurt_multiple = 0
var basic_hp:int = 10
var max_hp:int = 10
var total_hp:int = 10
var max_exp:int = 50
var hp_get:int = 0
var cur_hp:int = 10
var cur_exp:int = 0
var gold:int = 0
var gold_get:int = 0
var exp_get:int = 0
var max_hp_rate:float = 1.2
var max_exp_rate:float = 1.2
var exp:int = 0
var speed:int = 500
